A small update has arrived for Call of Duty: Vanguard, and the patch notes detail some spawn adjustments and weapon fixes for multiplayer.
Sledgehammer Games continues to improve spawn points in Call of Duty: Vanguard multiplayer, and the April 7 patch notes reveal spawn adjustments for two maps. Tuscan has now adjusted hardpoint spawn locations to be slightly further from the mode’s third hill, while moving the map’s initial control spawn locations further back. Gavutu also received some Control spawn changes, which the developer says have been adjusted to avoid putting the player in immediate danger.
These spawn point changes come alongside Vanguard’s ongoing “experimental playlist,” which features a modified spawn system that the developer is testing to find better spawns for objective-based modes. Players can try out the customized spawns with a mix of maps and modes and provide feedback to the developer.
In addition, the update includes some weapon and camouflage changes. The patch notes fix a bug that previously caused Season 2’s new Armaguerra 43 submachine gun to be completely silent when firing with a silencer attachment. Several weapon camouflage challenges have also been changed to reduced headshot and long-range requirements, making the challenges easier to complete.
The full patch notes are below as shared by Sledgehammer Games.
With Call of Duty Season 2 coming to an end this month, here’s everything we know about the upcoming Season 3 updates for Vanguard and Warzone. Snoop Dogg will also arrive as a playable operator for both games on April 19th.
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