Halo Infinite Season 2, titled Lone Wolves, launches May 3 and brings new maps, modes, events, and more to multiplayer play.
343 Industries made the announcement on Twitter (opens in new tab), alongside a short trailer teasing the season. The post invites players to “prepare for Season 2 of Halo Infinite” with the promise that they will “experience new content including new maps, modes, limited-time events, and a brand new Battle Pass that never expires.”
The fast-paced trailer doesn’t give much away, but just last month Joseph Staten, Halo Infinite’s head of creative, gave some clues as to what we can expect from Lone Wolves as a season in a Halo Waypoint post (opens in new tab).
Staten said that “much but not all” of the season’s content, for example, is guided by the idea that “Lone Wolf are Spartans Hunters. Tracker. They are resourceful improvisers, operating deep within enemy territory without supplies or support. They are fierce, hardy and prefer to work alone – but they are still loyal to the spartan pack.”
Staten also said Season 2 will feature “playlist updates, balance changes, new modes and maps,” with a new Arena map called Catalyst, a BTB map called Breaker, and new modes called Last Spartan Standing” are highlighted “land grabbing”.
In a later post (opens in new tab)It will also feature an “updated version of King of the Hill that you can play in matchmaking and customs (along with the ability to set it to the ‘classic’ version)” as well as “many updates to playlists, including the addition of the new Catalyst Arena Map and Attrition introduced in Quick Play”.
As the season progresses, the team says its “goal is to introduce some new playlists with some fun variants that we’ve been testing a lot lately.”
In another recent Halo Waypoint post (opens in new tab)343 Industries also said that in response to player feedback on Season 1, there will be changes that include “more customization content” in the Season 1 free track and “upgraded cosmetics” for Ultimate Rewards.
Analysis: A necessary update
Halo Infinite Season 2 comes after a rather lengthy first season that was renewed by 343 Industries (opens in new tab) to “ensure that Season 2 meets our quality standards and that we can complete development for Season 2 in a healthy and sustainable manner for our team.”
The wait for Season 2 and a lack of communication about updates and progress has caused some unrest in the Halo Infinite community. Community Director Brian Jarrard confirmed this on Reddit (opens in new tab) He recently wrote that the team “understands that the community is just losing patience and frankly I think understandably tired of words”.
Jarrard wrote in the post that there have been “many challenges and limitations” and that the team is “certainly not happy about not being able to meet player and community expectations, it’s a tough situation that takes the team time to handle them.” He added, “There’s a lot of production planning, costing, planning, hiring, etc. going on that doesn’t really lend itself to detailed regular updates.”
It has already been confirmed that the long-awaited co-op campaign won’t be ready for the start of Season 2 as the team needs more time to get everything right. However, Joseph Staten said the team still expects the campaign network co-op to launch “later in Season 2,” adding that the team will announce a release date for it and the split-screen co-op “as soon as we can.” “.
This new trailer is likely to come as a relief to gamers looking forward to new content coming to Halo Infinite, and Joseph Staten tweeted that “more to come throughout the month.”
By the way, this is a teaser trailer. More will follow later this month. Buckle up, Spartans!April 8, 2022